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Using Joysticks
This section contains examples demonstrating how to perform the following
tasks:
The examples are taken from a simple joystick application that retrieves
position and button-state information from the joystick services, plays
waveform-audio resources, and paints bullet holes on the screen when a user presses the
joystick buttons.
Related Links
Software for Delphi and C++ Builder developers
Software for Visual Studio .NET developers
Software for Visual Basic 6 developers
Delphi Tips&Tricks
MegaDetailed.NET
More Online Helps
Win32 Programmer's Reference (win32.hlp)
OLE Programmer's Reference (ole.hlp)
Microsoft Windows Pen API Programmer's Reference (penapi.hlp)
Microsoft Windows Sockets 2 Reference (sock2.hlp)
Microsoft Windows Telephony API (TAPI) Programmer's Reference (tapi.hlp)
Unix Manual Pages
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